3.5-1483 10 yıl, 8 ay önce Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 10 yıl, 8 ay önce BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 10 yıl, 8 ay önce [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 10 yıl, 8 ay önce Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 10 yıl, 8 ay önce Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 10 yıl, 8 ay önce Fix a free that should have been a delete.
3.5-1477 10 yıl, 8 ay önce Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...
3.5-1476 10 yıl, 8 ay önce [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
3.5-1475 10 yıl, 8 ay önce buffer fixes found via cppcheck/tetsuo--
3.5-1474 10 yıl, 8 ay önce don't define clipPos twice
3.5-1473 10 yıl, 8 ay önce Merge branch 'shader-uids-awesome'.
3.5-1415 10 yıl, 8 ay önce Fixes Issue 6353 Remove extract apploader/dol from top level
3.5-1414 10 yıl, 8 ay önce Handle 1 partition only, fixes Issue #6353
3.5-1413 10 yıl, 8 ay önce Revert "Adding Travis CI script"
3.5-1412 10 yıl, 8 ay önce Adding Travis CI script
3.5-1411 10 yıl, 8 ay önce Build fix: Android NDK doesn't support any locale switching.
3.5-1410 10 yıl, 8 ay önce Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
3.5-1409 10 yıl, 8 ay önce Equalising the 32 and 64 bit state compression
3.5-1408 10 yıl, 8 ay önce Build fix
3.5-1407 10 yıl, 8 ay önce Clarifying the OpenAL loop