3.5-1815 10 yıl, 10 ay önce [Android] Fix Wii games.
3.5-1814 10 yıl, 10 ay önce Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them.
3.5-1813 10 yıl, 10 ay önce Add an OSD message to remind the user if Shader Debugging is enabled
3.5-1812 10 yıl, 10 ay önce [Android] Prevent duplicate duplicate items from being in the game list at one time.
3.5-1811 10 yıl, 10 ay önce [Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners.
3.5-1810 10 yıl, 10 ay önce [Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to c...
3.5-1809 10 yıl, 10 ay önce [Android] Simplify if statement conditions for the item click listener in FolderBrowser.java.
3.5-1808 10 yıl, 10 ay önce [Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()'
3.5-1807 10 yıl, 10 ay önce [Android] FolderBrowserItem objects don't need to store a context.
3.5-1806 10 yıl, 10 ay önce Update translation pot file.
3.5-1805 10 yıl, 10 ay önce NetWindow: Move "Write memcards" checkbox to be host-only
3.5-1804 10 yıl, 10 ay önce Remove a redundant check in the fifo.
3.5-1803 10 yıl, 10 ay önce In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current...
3.5-1802 10 yıl, 10 ay önce Put the shader info log at the end of the shader log file. This fixes issue 6495.
3.5-1801 10 yıl, 10 ay önce VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to something less technical.
3.5-1800 10 yıl, 10 ay önce Prevent stopping emulation before fully booting. This can sometimes cause dolphin to crash.
3.5-1799 10 yıl, 10 ay önce On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Andr...
3.5-1798 10 yıl, 10 ay önce [Android] Make sure to unallocate the correct memory size in MemArena.
3.5-1797 10 yıl, 10 ay önce [Android] Fix a bug where the name would display incorrectly in the game list.
3.5-1796 10 yıl, 10 ay önce Fix compatibility with the SDL2.0 release.