5.0-15573 1 gün, 1 saat önce Fixed Gamecube naming to GameCube (PR #10242 itibaren smitdylan2001)
5.0-15571 2 gün, 22 saat önce Fix saving RGBA images (PR #10245 itibaren Pokechu22)
5.0-15568 5 gün, 20 saat önce MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 itibaren OatmealDome)
5.0-15565 5 gün, 21 saat önce JitArm64: Fix incorrect push size calculation (PR #10243 itibaren JosJuice)
5.0-15563 1 hafta önce Add option for setting the PNG zlib compression level (PR #10143 itibaren Pokechu22)
5.0-15561 1 hafta önce ControllerInterface: fix UpdateReferences() deadlock (PR #10228 itibaren Filoppi)
5.0-15559 1 hafta önce Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 itibaren AdmiralCurtiss)
5.0-15554 1 hafta, 1 gün önce Compatibility Settings for Red Steel 2 (PR #10230 itibaren JMC47)
5.0-15552 1 hafta, 1 gün önce Android: Make DirectoryInitialization use LiveData (PR #10231 itibaren JosJuice)
5.0-15549 1 hafta, 1 gün önce NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 itibaren AdmiralCurtiss)
5.0-15547 1 hafta, 1 gün önce GBA: Add import and export save options to context menu. (PR #10240 itibaren AdmiralCurtiss)
5.0-15545 1 hafta, 2 gün önce Android: Enable R8 code shrinking (PR #10232 itibaren JosJuice)
5.0-15543 1 hafta, 2 gün önce Android: Add MMU setting to GUI (PR #10239 itibaren JosJuice)
5.0-15541 1 hafta, 2 gün önce Gameini: Enable MMU for some games (PR #10238 itibaren PatrickFerry)
5.0-15538 1 hafta, 2 gün önce JitArm64: Implement memcheck (PR #10162 itibaren JosJuice)
5.0-15524 1 hafta, 2 gün önce JitArm64: Codegen space reuse (PR #10055 itibaren JosJuice)
5.0-15520 1 hafta, 3 gün önce RiivolutionPatcher: Use case-insensitive filename comparison when searching for files in a folder patch. (PR #10233 itibaren AdmiralCurtiss)
5.0-15518 1 hafta, 4 gün önce Fix copy filter clamping (PR #10222 itibaren phire)
5.0-15515 1 hafta, 5 gün önce VideoCommon: Manually handle texture wrapping and sampling (PR #9956 itibaren Pokechu22)
5.0-15499 1 hafta, 5 gün önce Android: Make GameFileCacheManager use LiveData (PR #10229 itibaren JosJuice)