4.0-598 7 yıl, 3 ay önce Probe the GL_RENDERER string on Nvidia to grab the driver version.
4.0-597 7 yıl, 3 ay önce [Android] Reenable the bug for dynamic UBO array member accesses. Some information on this bug since this isn't quite true. Seemingly with the v53 driver, Qualcomm has actually fixed this bug. So we c...
4.0-596 7 yıl, 3 ay önce D3D: Verbosify an error message.
4.0-595 7 yıl, 3 ay önce OpenGL: fix scaled efb2ram copys
4.0-594 7 yıl, 3 ay önce Gameini database update. Update for WarioWare, Inc. Mega Party Games (gc) and The Legend of Zelda Skyward Sword (wii). Also remove the emulation notes regarding games using EA VP6 playback library.
4.0-593 7 yıl, 3 ay önce Fix the Zelda: The Wind Waker heat effect glitch.
4.0-592 7 yıl, 3 ay önce OpenGL: use shader 420pack if available to staticly bind ubo location
4.0-591 7 yıl, 3 ay önce OpenGL: drop UBO-workaround usage for efb2ram shaders
4.0-590 7 yıl, 3 ay önce TextureCache: Warn for invalid custom textures
4.0-589 7 yıl, 3 ay önce ogl: clamp to edge for out of bound efb access
4.0-588 7 yıl, 3 ay önce Bootmanager.cpp fixes and clean up.
4.0-587 7 yıl, 3 ay önce Allow pad settings to be set via game ini.
4.0-586 7 yıl, 3 ay önce [Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.
4.0-585 7 yıl, 3 ay önce [Android] Simplify resizeDrawable in OverlayConfigButton.java.
4.0-584 7 yıl, 3 ay önce Merge Fail. We don't disable BaseVertex on broken pinned memory.
4.0-583 7 yıl, 3 ay önce Merge branch 'buffer_storage'
4.0-575 7 yıl, 3 ay önce I've never claimed to be a good coder.
4.0-574 7 yıl, 3 ay önce Really fix android build.
4.0-573 7 yıl, 3 ay önce Fix android build.
4.0-572 7 yıl, 3 ay önce Allow wiimote source to be set via game ini.