4.0-7725 8 yıl, 7 ay önce BreakPoints: Remove unimplemented function declarations (PR #3038 itibaren lioncash)
4.0-7723 8 yıl, 7 ay önce GameListCtrl: Improvements for reading custom game titles (PR #2242 itibaren Stevoisiak)
4.0-7719 8 yıl, 7 ay önce Use official names for GameCube controller sticks (PR #3033 itibaren JosJuice)
4.0-7717 8 yıl, 7 ay önce Add some logging for depth tested efb color pokes. (PR #3009 itibaren phire)
4.0-7715 8 yıl, 7 ay önce fixed disabling auto reporting for emulated wiimotes not working properly (PR #3010 itibaren Felk)
4.0-7713 8 yıl, 7 ay önce Debugger: fix -Wunused-private-field warning (PR #3029 itibaren Tilka)
4.0-7711 8 yıl, 7 ay önce LookUpTables: Make functions constexpr (PR #3027 itibaren lioncash)
4.0-7709 8 yıl, 7 ay önce MathUtil: Make Clamp and IsPow2 constexpr functions. (PR #3026 itibaren lioncash)
4.0-7706 8 yıl, 7 ay önce Added X-Fi check and convert surround FLOAT to SHORT when it is detected (PR #3024 itibaren LAGonauta)
4.0-7704 8 yıl, 7 ay önce OGL: Invert Top-and-Bottom mode. (PR #3018 itibaren Armada651)
4.0-7702 8 yıl, 7 ay önce EXI_DeviceIPL: Get rid of a pointer cast (PR #2991 itibaren lioncash)
4.0-7700 8 yıl, 7 ay önce OGL: reimplement SSAA based on ARB_gpu_shader5 (PR #3002 itibaren degasus)
4.0-7698 8 yıl, 7 ay önce VertexLoaderX64: fix 2GB warnings (PR #3025 itibaren Tilka)
4.0-7696 8 yıl, 7 ay önce Fix reading Wii FST size (for real this time) (PR #2829 itibaren JosJuice)
4.0-7694 8 yıl, 7 ay önce DolphinWX: TAS fixes, take three (PR #2995 itibaren endrift)
4.0-7692 8 yıl, 7 ay önce DolphinQt: Support ELF and DOL files in the game list (PR #2993 itibaren JosJuice)
4.0-7688 8 yıl, 7 ay önce DolphinQt: Rewrite 'About' dialog to match the new WX one. (PR #2833 itibaren waddlesplash)
4.0-7686 8 yıl, 7 ay önce DolphinQt: Use more C++11, add more sanity to VS projects. (PR #3021 itibaren waddlesplash)
4.0-7683 8 yıl, 7 ay önce Store the base hash for paletted textures in the texture cache entries (PR #3019 itibaren mimimi085181)
4.0-7681 8 yıl, 7 ay önce Fix deadlock with KHR_debug. (PR #3006 itibaren phire)