5.0-17648 |
2 yıl, 2 ay önce |
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL (PR #10853 itibaren RedStoneMatt) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17646 |
2 yıl, 2 ay önce |
JitAsm64: Reorder instructions in routines to allow macro-op fusion (PR #11127 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17643 |
2 yıl, 2 ay önce |
JitArm64: Reimplement Force25BitPrecision (PR #11181 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17641 |
2 yıl, 2 ay önce |
JitArm64: Remove unnecessary instruction from ConvertDoubleToSingle (PR #11148 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17639 |
2 yıl, 2 ay önce |
Arm64Emitter: Combine immh and immb for Emit(Scalar)ShiftImm (PR #11182 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17637 |
2 yıl, 2 ay önce |
GZLP01.ini – Update Cheatcode to Remove Distance Blur (PR #11175 itibaren b3rru) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17635 |
2 yıl, 2 ay önce |
Remove outdated SoulCalibur 2 ini. (PR #11156 itibaren dvessel) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17633 |
2 yıl, 2 ay önce |
GCAdapter: Code cleanups. (PR #11187 itibaren jordan-woyak) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17631 |
2 yıl, 2 ay önce |
IOS::HLE::Kernel::InitIPC: Replace s_ios check with Core::IsRunning (PR #11186 itibaren GaryOderNichts) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17629 |
2 yıl, 2 ay önce |
WinUpdater: Check OS and VC++ Redist versions (PR #11051 itibaren shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17627 |
2 yıl, 2 ay önce |
VideoCommon: Increase uniform stream buffer size to 64mb (PR #10859 itibaren tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17625 |
2 yıl, 2 ay önce |
VideoCommon: fix uint shader compiler error when using d3d (PR #10836 itibaren iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17622 |
2 yıl, 2 ay önce |
IOS: Simplify IOS::HLE::Device savestate method (PR #11177 itibaren Lobsterzelda) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17620 |
2 yıl, 2 ay önce |
VideoBackends:Vulkan: Allocate descriptor pools as needed (PR #11122 itibaren K0bin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17618 |
2 yıl, 2 ay önce |
IOS/NetKDRequest: Don't abort on first unset bit in subtask mask. (PR #11174 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17616 |
2 yıl, 2 ay önce |
Zero-initialize structures passed to FatFs functions. (PR #11171 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17613 |
2 yıl, 2 ay önce |
Add initial WiiConnect24 support (PR #11072 itibaren SketchMaster2001) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17611 |
2 yıl, 2 ay önce |
Jit64: Remove breakpoint check from JitAsm.cpp (PR #11077 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17609 |
2 yıl, 2 ay önce |
Jit64: Turn SNaN into QNaN in HandleNaNs (PR #11138 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17607 |
2 yıl, 2 ay önce |
Jit64: Jump to dispatcher_no_check from InitializeSpeculativeConstants (PR #11169 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|