3.5-1211 |
11 yıl, 4 ay önce |
ogl: fix single core crash |
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Windows x64
Windows x86
Mac OS X
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3.5-1210 |
11 yıl, 5 ay önce |
DolphinWX: Fail less at explaining what framelimit is doing. |
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Windows x64
Windows x86
Mac OS X
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3.5-1209 |
11 yıl, 5 ay önce |
VertexShaderGen: Fix a small GLSL regression in emboss mapping. |
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Windows x64
Windows x86
Mac OS X
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3.5-1208 |
11 yıl, 5 ay önce |
NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list. |
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Windows x64
Windows x86
Mac OS X
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3.5-1206 |
11 yıl, 5 ay önce |
Update iso file cache version. |
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Windows x64
Windows x86
Mac OS X
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3.5-1205 |
11 yıl, 5 ay önce |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
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Windows x64
Windows x86
Mac OS X
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3.5-1204 |
11 yıl, 5 ay önce |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
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Windows x64
Windows x86
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3.5-1203 |
11 yıl, 5 ay önce |
ogl: support glsl120 |
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Windows x64
Windows x86
Mac OS X
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3.5-1202 |
11 yıl, 5 ay önce |
ogl: one framebuffer per efb2tex texture |
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Windows x64
Windows x86
Mac OS X
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3.5-1201 |
11 yıl, 5 ay önce |
Seriously, someone kill me. |
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Windows x64
Windows x86
Mac OS X
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3.5-1200 |
11 yıl, 5 ay önce |
Kill me now. |
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Windows x64
Windows x86
Mac OS X
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3.5-1199 |
11 yıl, 5 ay önce |
Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX. |
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Windows x64
Windows x86
Mac OS X
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3.5-1198 |
11 yıl, 5 ay önce |
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!) |
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Windows x64
Windows x86
Mac OS X
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3.5-1197 |
11 yıl, 5 ay önce |
Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only). |
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Windows x64
Windows x86
Mac OS X
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3.5-1196 |
11 yıl, 5 ay önce |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
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Windows x64
Windows x86
Mac OS X
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3.5-1195 |
11 yıl, 5 ay önce |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
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Windows x64
Windows x86
Mac OS X
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3.5-1194 |
11 yıl, 5 ay önce |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
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Windows x64
Windows x86
Mac OS X
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3.5-1193 |
11 yıl, 5 ay önce |
Allow enabling memory card writes for netplay clients, instead of just the server. |
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Windows x64
Windows x86
Mac OS X
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3.5-1192 |
11 yıl, 5 ay önce |
Allow disabling memory card writes in netplay. |
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Windows x64
Windows x86
Mac OS X
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3.5-1191 |
11 yıl, 5 ay önce |
Apply re07a91930df0 to the software renderer. |
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Windows x64
Windows x86
Mac OS X
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