3.5-1092 11 yıl, 2 ay önce Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11 yıl, 2 ay önce OGL: enable buffersubdata in detection
3.5-1090 11 yıl, 2 ay önce Readded the tracking of the FIFO Writes.
3.5-1089 11 yıl, 2 ay önce Fix a slight leak in LogManager.
3.5-1088 11 yıl, 2 ay önce Fixed issue 6119.
3.5-1087 11 yıl, 2 ay önce [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11 yıl, 2 ay önce Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11 yıl, 2 ay önce Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11 yıl, 2 ay önce Fixed DSPTool build.
3.5-1083 11 yıl, 2 ay önce Windows build fix
3.5-1082 11 yıl, 2 ay önce Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11 yıl, 2 ay önce VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 11 yıl, 2 ay önce revert RasterFont for VideoSoftware
3.5-1079 11 yıl, 2 ay önce ogl: fix virtual xfb
3.5-1078 11 yıl, 3 ay önce Windows build fix from web interface...
3.5-1077 11 yıl, 3 ay önce Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 11 yıl, 3 ay önce Merge branch 'Fast-EE'
3.5-1071 11 yıl, 3 ay önce VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 11 yıl, 3 ay önce implement 4xSSAA for OGL
3.5-1069 11 yıl, 3 ay önce move ogl-only settings into backend