4.0-4939 9 yıl, 10 ay önce Fix building with PCH disabled. (PR #1758 itibaren rohit-n)
4.0-4937 9 yıl, 10 ay önce JIT: cleanups/optimizations for ps loadstore (PR #1621 itibaren FioraAeterna)
4.0-4935 9 yıl, 10 ay önce D3D: Only try to apply exclusive mode when the renderer is in focus. (PR #1764 itibaren Armada651)
4.0-4931 9 yıl, 10 ay önce CMake: simplify some expressions (PR #1819 itibaren Tilka)
4.0-4929 9 yıl, 10 ay önce Android: Fix a few warnings. Misc other things. (PR #1784 itibaren lioncash)
4.0-4924 9 yıl, 10 ay önce VideoCommon: fix deterministic dual core (PR #1815 itibaren degasus)
4.0-4922 9 yıl, 10 ay önce SI_GCAdapter: properly clean up libusb (PR #1821 itibaren Tilka)
4.0-4920 9 yıl, 10 ay önce Globals.h: Variable naming consistency (PR #1743 itibaren Stevoisiak)
4.0-4918 9 yıl, 10 ay önce Gameini updates. (PR #1802 itibaren Linktothepast)
4.0-4915 9 yıl, 10 ay önce JIT: simplify ISI handling. (PR #1809 itibaren magumagu)
4.0-4913 9 yıl, 10 ay önce GekkoDisassembler: fix display of CRs in branch operations (PR #1827 itibaren FioraAeterna)
4.0-4911 9 yıl, 10 ay önce buildbot-try: allow remotes other than "origin" (PR #1823 itibaren Tilka)
4.0-4909 9 yıl, 10 ay önce Change Build Date to Apploader Date (PR #1825 itibaren Stevoisiak)
4.0-4907 9 yıl, 10 ay önce Fix "Lionux" typo (PR #1822 itibaren JosJuice)
4.0-4905 9 yıl, 10 ay önce DSPHLE: fix an unimportant memory leak (PR #1789 itibaren Tilka)
4.0-4903 9 yıl, 10 ay önce OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 itibaren Armada651)
4.0-4901 9 yıl, 10 ay önce Fix CleanRip reading Wii discs (PR #1776 itibaren JosJuice)
4.0-4898 9 yıl, 10 ay önce Accurate loading times for Wii games (PR #1739 itibaren JosJuice)
4.0-4894 9 yıl, 10 ay önce PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 itibaren Armada651)
4.0-4889 9 yıl, 10 ay önce Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 itibaren JMC47)