4.0-3958 9 yıl, 5 ay önce Fix DSPLLE for games which DMA data from MEM2 to the DSP. (PR #1450 itibaren phire)
4.0-3956 9 yıl, 5 ay önce Defer processing of expansion interface interrupts (fixes audio in Super Mario Sunshine on lower-end systems) (PR #1417 itibaren fkane)
4.0-3954 9 yıl, 5 ay önce GCMemcardDirectory: Pass std::strings by reference. (PR #1453 itibaren lioncash)
4.0-3952 9 yıl, 5 ay önce SI_Device: Make GetDeviceNumber and GetDeviceType const. (PR #1451 itibaren lioncash)
4.0-3950 9 yıl, 5 ay önce Fixed a warning in the add memcheck from Watch window (PR #1447 itibaren skidau)
4.0-3948 9 yıl, 5 ay önce Fix wiimote accel. (PR #1446 itibaren RachelBryk)
4.0-3946 9 yıl, 5 ay önce DSPAnalyzer: Use a std::array for the code flags (PR #1445 itibaren lioncash)
4.0-3944 9 yıl, 5 ay önce Remove some dumb GetPointers. (PR #1436 itibaren phire)
4.0-3941 9 yıl, 5 ay önce Implements PP shader system using attribute workaround. (PR #1440 itibaren Sonicadvance1)
4.0-3937 9 yıl, 5 ay önce Enables EFB copies by default on Android. (PR #1444 itibaren Sonicadvance1)
4.0-3935 9 yıl, 5 ay önce OGL: fix interpolation of PP shaders (PR #1418 itibaren degasus)
4.0-3933 9 yıl, 5 ay önce VideoCommon: loop bug in ShaderGenCommon.h debug (PR #1386 itibaren booto)
4.0-3931 9 yıl, 5 ay önce DolphinWX: Fix a few warnings. (PR #1433 itibaren rohit-n)
4.0-3928 9 yıl, 5 ay önce Rename unittest targets to Tests_* (PR #1420 itibaren jcowgill)
4.0-3926 9 yıl, 5 ay önce D3D: Couple of small optimizations (PR #1414 itibaren kayru)
4.0-3921 9 yıl, 5 ay önce Fix build failing with PCH disabled. (PR #1438 itibaren rohit-n)
4.0-3919 9 yıl, 5 ay önce Fixes missing objects on Adreno hardware. (PR #1434 itibaren Sonicadvance1)
4.0-3917 9 yıl, 5 ay önce Higher level bitset wrapper (PR #1307 itibaren comex)
4.0-3911 9 yıl, 5 ay önce FileSystemGCWii: Shorten some string concatenations (PR #1429 itibaren lioncash)
4.0-3909 9 yıl, 5 ay önce VolumeDirectory: Pass std::string by reference for SetUniqueID/SetName (PR #1430 itibaren lioncash)