3.5-1232 7 yıl, 10 ay önce Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 7 yıl, 10 ay önce Good job Windows. Stop choosing the same names as I do.
3.5-1230 7 yıl, 10 ay önce Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 7 yıl, 10 ay önce Implement a few more store instructions on ARM
3.5-1228 7 yıl, 10 ay önce Fix fastmem on ARM
3.5-1227 7 yıl, 10 ay önce Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 7 yıl, 10 ay önce GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 7 yıl, 10 ay önce Make debug builds use unicode, not multibyte.
3.5-1224 7 yıl, 10 ay önce Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 7 yıl, 10 ay önce ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 7 yıl, 10 ay önce Merge branch 'primitive_restart'
3.5-1211 7 yıl, 10 ay önce ogl: fix single core crash
3.5-1210 7 yıl, 11 ay önce DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 7 yıl, 11 ay önce VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 7 yıl, 11 ay önce NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 7 yıl, 11 ay önce Update iso file cache version.
3.5-1205 7 yıl, 11 ay önce Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 7 yıl, 11 ay önce Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 7 yıl, 11 ay önce ogl: support glsl120
3.5-1202 7 yıl, 11 ay önce ogl: one framebuffer per efb2tex texture