5.0-1051 7 yıl, 6 ay önce Fix building with PCH disabled. (PR #4342 itibaren rohit-n)
5.0-1049 7 yıl, 6 ay önce Framedump: Merge screenshot code with framedumping. (PR #4326 itibaren degasus)
5.0-1045 7 yıl, 6 ay önce Android: Add custom control scaling (PR #4335 itibaren SeannyM)
5.0-1043 7 yıl, 6 ay önce Automatic translation resources sync with Transifex
5.0-1042 7 yıl, 6 ay önce Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 itibaren leoetlino)
5.0-1039 7 yıl, 6 ay önce Don't build Vulkan video backend on macOS (PR #4330 itibaren ligfx)
5.0-1037 7 yıl, 6 ay önce [UI] Remove idle skipping from game properties (PR #4329 itibaren Helios747)
5.0-1035 7 yıl, 6 ay önce HW: Change u8 pad specifier params to int where applicable (PR #4313 itibaren lioncash)
5.0-1033 7 yıl, 6 ay önce Remove Frameskip (PR #4322 itibaren Helios747)
5.0-1031 7 yıl, 6 ay önce Framedump: General code cleanup. (PR #4320 itibaren degasus)
5.0-1026 7 yıl, 6 ay önce Fix games being invisible in the game list on non-TV devices (PR #4325 itibaren sigmabeta)
5.0-1024 7 yıl, 6 ay önce ImageWriter: Don't use inplace alpha truncation. (PR #4323 itibaren degasus)
5.0-1022 7 yıl, 6 ay önce Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 itibaren stenzek)
5.0-1020 7 yıl, 6 ay önce DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 itibaren lioncash)
5.0-1018 7 yıl, 6 ay önce DSPRegisterView: Minor changes (PR #4310 itibaren lioncash)
5.0-1012 7 yıl, 6 ay önce Fifo: Fix SyncGPU on dual core mode. (PR #4269 itibaren degasus)
5.0-1010 7 yıl, 6 ay önce Renderer: Move framedumping logic to VideoCommon. (PR #4318 itibaren degasus)
5.0-1002 7 yıl, 6 ay önce DSPEmulator: Move common variable into base class (PR #4314 itibaren lioncash)
5.0-999 7 yıl, 6 ay önce Vulkan: Use correct source format to determine palette size (PR #4307 itibaren stenzek)
5.0-997 7 yıl, 6 ay önce Label debugger memchecks as "Memory Breakpoints" in the GUI (PR #4308 itibaren aldelaro5)