5.0-2272 7 yıl, 9 ay önce D3D: Add CommonTypes include to D3DTexture.h (PR #4813 itibaren lioncash)
5.0-2270 7 yıl, 9 ay önce CMake for Windows: getting a working binary! (PR #4809 itibaren Orphis)
5.0-2265 7 yıl, 9 ay önce CMake cleanup: start organizing targets, remove some unwanted ones (PR #4808 itibaren Orphis)
5.0-2260 7 yıl, 9 ay önce cmake: Improve support for multi-configuration generators (PR #4752 itibaren Orphis)
5.0-2255 7 yıl, 9 ay önce CMake macOS fixes (PR #4805 itibaren Orphis)
5.0-2251 7 yıl, 9 ay önce ShaderGenCommon: Remove unnecessary includes (PR #4802 itibaren lioncash)
5.0-2249 7 yıl, 9 ay önce MemcardManager: Use unique_ptr over raw pointers (PR #4806 itibaren lioncash)
5.0-2247 7 yıl, 9 ay önce JitArm64: Initial implementation of the BLR optimization. (PR #4796 itibaren degasus)
5.0-2245 7 yıl, 9 ay önce cmake: Move Qt5 search to DolphinQt build script (PR #4803 itibaren Orphis)
5.0-2243 7 yıl, 9 ay önce "Wii Remote Motor" -> "Wii Remote Rumble" (PR #4801 itibaren JosJuice)
5.0-2241 7 yıl, 9 ay önce LightingShaderGen: Remove unnecessary includes (PR #4799 itibaren lioncash)
5.0-2239 7 yıl, 9 ay önce Sram: Make SRAM dumps const (PR #4790 itibaren lioncash)
5.0-2237 7 yıl, 9 ay önce DSPLLE: Only enable the DSP JIT on x64. (PR #4791 itibaren degasus)
5.0-2235 7 yıl, 9 ay önce RenderBase: Get rid of unnecessary casts (PR #4797 itibaren lioncash)
5.0-2233 7 yıl, 9 ay önce IOS FS: Move behavior to separate functions (PR #4785 itibaren lioncash)
5.0-2231 7 yıl, 9 ay önce Fixes std::isprint undefined behavior (PR #4792 itibaren sepalani)
5.0-2229 7 yıl, 9 ay önce Fixes a crash when closing a socket (PR #4795 itibaren sepalani)
5.0-2227 7 yıl, 9 ay önce DSPAssembler/DSPDisassembler: Make constructors explicit (PR #4793 itibaren lioncash)
5.0-2224 7 yıl, 9 ay önce IOS STM: Get rid of forward declarations in the cpp file (PR #4786 itibaren lioncash)
5.0-2222 7 yıl, 9 ay önce JitArm64: Fix immediate versions of cmpl. (PR #4783 itibaren degasus)