5.0-16218 2 yıl önce Debugger: MemoryWidget: add float and integer input types. Add input preview. (PR #10528 itibaren TryTwo)
5.0-16216 2 yıl önce Updater: Fix manual update check when autoupdate is disabled (PR #10555 itibaren Dentomologist)
5.0-16214 2 yıl önce InputCommon: Add Windows.Gaming.Input to ControllerInterface. (PR #7614 itibaren jordan-woyak)
5.0-16211 2 yıl önce msbuild: don't explicitly set _SECURE_SCL (PR #10557 itibaren shuffle2)
5.0-16209 2 yıl önce DolphinQt: More Cheat Search QoL (PR #10534 itibaren AdmiralCurtiss)
5.0-16205 2 yıl önce msvc: enable conformant __cplusplus macro (PR #10550 itibaren shuffle2)
5.0-16203 2 yıl önce Qt/Debugger CodeWidget: Record and find specific functions by differencing (PR #8732 itibaren dreamsyntax)
5.0-16201 2 yıl, 1 ay önce windows: move ffmpeg bins to submodule (PR #10530 itibaren shuffle2)
5.0-16197 2 yıl, 1 ay önce Debugger MemoryViewWidget: fixed, tighter spacing (PR #10542 itibaren TryTwo)
5.0-16195 2 yıl, 1 ay önce Android: Fix games list padding (PR #10541 itibaren t895)
5.0-16193 2 yıl, 1 ay önce Android: Increase target and compileSdk version to 32 (Android 12L/Sv2) (PR #10537 itibaren Simonx22)
5.0-16191 2 yıl, 1 ay önce Android: Mark MAIN_FALLBACK_REGION as not runtime editable (PR #10538 itibaren JosJuice)
5.0-16189 2 yıl, 1 ay önce Android: Inherit from Material 3 themes and round corners on box art (PR #10532 itibaren t895)
5.0-16187 2 yıl, 1 ay önce Change the highlighted button on each window (PR #10497 itibaren martinD2014)
5.0-16185 2 yıl, 1 ay önce Android: Create adaptive icon and refactor old icon usage (PR #10533 itibaren t895)
5.0-16183 2 yıl, 1 ay önce Externals: Use Common ASSERT for IM_ASSERT (PR #10375 itibaren Pokechu22)
5.0-16179 2 yıl, 1 ay önce DiscIO: Don't return GameTDB ID for any Datel disc (PR #10514 itibaren JosJuice)
5.0-16177 2 yıl, 1 ay önce Translation resources sync with Transifex
5.0-16176 2 yıl, 1 ay önce MemoryWidget: Add negative offset search support (PR #10079 itibaren sepalani)
5.0-16174 2 yıl, 1 ay önce VideoBackends: fix opengl object label identifier (PR #10531 itibaren iwubcode)