3.5-1049 11 yıl, 10 ay önce Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 11 yıl, 10 ay önce Reenable mulli and negx, seems to work fine.
3.5-1047 11 yıl, 10 ay önce Git pull
3.5-1035 11 yıl, 10 ay önce Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11 yıl, 10 ay önce Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11 yıl, 10 ay önce GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11 yıl, 10 ay önce Remove an obsolete documentation file
3.5-1042 11 yıl, 10 ay önce Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11 yıl, 10 ay önce Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11 yıl, 10 ay önce GLSL: store and use exact ubo sizes
3.5-1039 11 yıl, 10 ay önce Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 11 yıl, 10 ay önce remove some ogl error
3.5-1037 11 yıl, 10 ay önce fix software backend
3.5-1036 11 yıl, 10 ay önce GLSL: don't apply unsupported msaa settings
3.5-1035 11 yıl, 10 ay önce disable pinned memory for fglrx
3.5-1034 11 yıl, 10 ay önce Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 11 yıl, 10 ay önce Fix some warnings.
3.5-1032 11 yıl, 10 ay önce GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 11 yıl, 10 ay önce Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 11 yıl, 10 ay önce GLSL: explicitly check for gl errors for pinned memory