3.5-1098 11 yıl, 8 ay önce VideoSoftware: Fail less at clamping.
3.5-1097 11 yıl, 8 ay önce Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 11 yıl, 8 ay önce Clean up blending code a bit.
3.5-1095 11 yıl, 8 ay önce buildfix for my last commit on Mac OSX
3.5-1094 11 yıl, 8 ay önce Small Blending logic fix for opengl backend
3.5-1093 11 yıl, 8 ay önce Removed some redundant code introduced in the last commit.
3.5-1092 11 yıl, 8 ay önce Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11 yıl, 8 ay önce OGL: enable buffersubdata in detection
3.5-1090 11 yıl, 8 ay önce Readded the tracking of the FIFO Writes.
3.5-1089 11 yıl, 8 ay önce Fix a slight leak in LogManager.
3.5-1088 11 yıl, 8 ay önce Fixed issue 6119.
3.5-1087 11 yıl, 8 ay önce [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11 yıl, 8 ay önce Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11 yıl, 8 ay önce Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11 yıl, 8 ay önce Fixed DSPTool build.
3.5-1083 11 yıl, 8 ay önce Windows build fix
3.5-1082 11 yıl, 8 ay önce Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11 yıl, 8 ay önce VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 11 yıl, 8 ay önce revert RasterFont for VideoSoftware
3.5-1079 11 yıl, 8 ay önce ogl: fix virtual xfb