4.0-82 11 yıl, 3 ay önce Fix linux, probably.
4.0-81 11 yıl, 3 ay önce Fix changing wiimotes when starting netplay.
4.0-80 11 yıl, 3 ay önce Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 11 yıl, 3 ay önce Fastmem writes for x86-64.
4.0-78 11 yıl, 3 ay önce 2x banner images!
4.0-77 11 yıl, 3 ay önce Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 11 yıl, 3 ay önce Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 11 yıl, 3 ay önce [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 11 yıl, 3 ay önce Comment out wx change to set WS_POPUP.
4.0-73 11 yıl, 3 ay önce [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 11 yıl, 3 ay önce [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....
4.0-71 11 yıl, 3 ay önce [ARM] ps_cmpu0/ps_cmpu1/ps_cmpo0/ps_cmpo1 implementations.
4.0-70 11 yıl, 3 ay önce [ARM] ps_res implementation.
4.0-69 11 yıl, 3 ay önce [ARM] ps_div implementation.
4.0-68 11 yıl, 3 ay önce [ARM] fctiwx implementation.
4.0-67 11 yıl, 3 ay önce [ARM] Implement subfic with optimizations stolen from JIT64.
4.0-66 11 yıl, 3 ay önce [ARM] Fix fastmem...
4.0-65 11 yıl, 3 ay önce [ARM] Have both fastmem and non-fastmem paths for floating point loadstores because fastmem is completely broken garbage on Android at this point in time.
4.0-64 11 yıl, 3 ay önce Screw you comex, this doesn't even make any damn sense.
4.0-63 11 yıl, 3 ay önce [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and...