3.5-2289 10 yıl, 8 ay önce [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi...
3.5-2288 10 yıl, 8 ay önce Move the creation of the GLInterface (and hence the video backend window) from VideoPrepare to Initialize in the software plugin (as in the GL plugin). This fixes issue 6564. It also makes the emula...
3.5-2287 10 yıl, 8 ay önce Merge branch 'update-cmake-glew-test' Fixes issue 6548
3.5-2284 10 yıl, 8 ay önce [ARM] Implement psq_l for 2x float loads. Couldn't find a game using quantized loads. Huge speed boost to Ikaruga and THP movies with this one.
3.5-2283 10 yıl, 8 ay önce [ARM] Clean up some host side register allocations I missed.
3.5-2282 10 yıl, 8 ay önce Merge branch 'translate-about'
3.5-2280 10 yıl, 8 ay önce [Android] Fix the input binding string.
3.5-2279 10 yıl, 8 ay önce Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.
3.5-2278 10 yıl, 8 ay önce Disable gui controls for gc controllers and memory cards during netplay and movies.
3.5-2277 10 yıl, 8 ay önce Fix reply after shutdown error. Fixes Issue 6577
3.5-2276 10 yıl, 8 ay önce [ARM] Make fnabsx and ps_nabs quicker. Sleep deprivation got the better of me.
3.5-2275 10 yıl, 8 ay önce [ARM] Clean up FPR cache. Rapid fire floating point instruction implementations. Adds 13 new instructions.
3.5-2274 10 yıl, 8 ay önce Make JITDISABLE not defeat grep.
3.5-2273 10 yıl, 8 ay önce Allow input display to work with netplay even when not recording.
3.5-2272 10 yıl, 8 ay önce Re-added the HLE code that creates the cdb.vff file on first launch of the Wii sysmenu.
3.5-2271 10 yıl, 8 ay önce Merge branch 'comex-wiimote-fixes'
3.5-2263 10 yıl, 8 ay önce Gameini database update. Fixes issue 6580.
3.5-2262 10 yıl, 8 ay önce Revert "Revert "[NetPlay] Make the Memory Card A/B setting sync across netplay.""
3.5-2259 10 yıl, 8 ay önce Fix an incorrect sizeof in a memset in GDBStub.cpp
3.5-2258 10 yıl, 8 ay önce [Android] Change a check for an empty path from !path.equals("") to !path.isEmpty() in GameListItem.