4.0-327 11 yıl, 1 ay önce Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 11 yıl, 1 ay önce Use an unordered_set to track FIFO write adresses
4.0-325 11 yıl, 1 ay önce Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 11 yıl, 1 ay önce Jit64: implement ps_res
4.0-323 11 yıl, 1 ay önce Jit64: simplify ps_sel
4.0-322 11 yıl, 1 ay önce Jit64: fix typo in ps_sel and re-enable it
4.0-321 11 yıl, 1 ay önce jit64: remove dead code
4.0-320 11 yıl, 1 ay önce Jit64: extract frsqrtex as method
4.0-319 11 yıl, 1 ay önce [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 11 yıl, 1 ay önce ogl: check default framebuffer for msaa
4.0-317 11 yıl, 1 ay önce [ARM] Minor idle skip optimization in bx.
4.0-316 11 yıl, 1 ay önce [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 11 yıl, 1 ay önce VideoCommon: create native texture pool
4.0-314 11 yıl, 1 ay önce [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 11 yıl, 1 ay önce ogl: drop all %f from TextureConversionShader
4.0-312 11 yıl, 1 ay önce Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 11 yıl, 1 ay önce Be less dumb.
4.0-306 11 yıl, 1 ay önce Update translation files to reflect recent changes in the code.
4.0-305 11 yıl, 1 ay önce Stop saving random files to ./
4.0-304 11 yıl, 1 ay önce Actually, filename really does need to be a parameter because of some random debug thing.