5.0-19558 1 yıl, 6 ay önce Video: Fix crash when getting the AA modes (PR #11898 itibaren Filoppi)
5.0-19556 1 yıl, 6 ay önce Fix lingering CMAKE_REQUIRED_INCLUDES variable from FindMBEDTLS. (PR #11896 itibaren AdmiralCurtiss)
5.0-19554 1 yıl, 6 ay önce InputCommon: Don't treat two analog inputs as a spurious trigger combo (PR #11897 itibaren JosJuice)
5.0-19552 1 yıl, 6 ay önce Remove old GCC version workarounds (PR #11081 itibaren Minty-Meeo)
5.0-19550 1 yıl, 6 ay önce VI: Prevent out-of-bounds access when clock register is a nonstandard value. (PR #11874 itibaren AdmiralCurtiss)
5.0-19548 1 yıl, 6 ay önce Skylanders Portal Menu Navigational Improvements (PR #11694 itibaren jnaidu360)
5.0-19546 1 yıl, 6 ay önce android: Fix compilation error from Kotlin changes (PR #11894 itibaren t895)
5.0-19544 1 yıl, 6 ay önce Android: Temporarily disable host thread check (PR #11895 itibaren JosJuice)
5.0-19542 1 yıl, 6 ay önce Core: Declare emu thread as CPU thread while shutting down (PR #11893 itibaren JosJuice)
5.0-19540 1 yıl, 6 ay önce Xinput2: use raw events and queries (PR #11762 itibaren jbosboom)
5.0-19535 1 yıl, 6 ay önce Core: Assert that only the Host thread may call PauseAndLock(). (PR #11873 itibaren AdmiralCurtiss)
5.0-19533 1 yıl, 6 ay önce Android: Convert "adapters" package to Kotlin (PR #11892 itibaren t895)
5.0-19530 1 yıl, 6 ay önce Android: Convert InputOverlay to Kotlin (PR #11884 itibaren t895)
5.0-19524 1 yıl, 6 ay önce Android: Convert "ui" package to Kotlin (PR #11886 itibaren t895)
5.0-19513 1 yıl, 6 ay önce RetroAchievements Bugfix: Fixed Missing DoFrame Call (PR #11872 itibaren LillyJadeKatrin)
5.0-19509 1 yıl, 6 ay önce VideoCommon: add additional locks around asset access / usage (PR #11891 itibaren iwubcode)
5.0-19507 1 yıl, 6 ay önce Android: Convert "activities" package to Kotlin (PR #11887 itibaren t895)
5.0-19503 1 yıl, 6 ay önce msvc: workaround optimizer bug (PR #11890 itibaren shuffle2)
5.0-19501 1 yıl, 6 ay önce VideoCommon: fix issue in C++ template (PR #11883 itibaren iwubcode)
5.0-19499 1 yıl, 6 ay önce VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 itibaren iwubcode)