4.0-2082 10 yıl, 5 ay önce DolphinWX: Get rid of an unneccessary cast in CodeWindow (PR #598 itibaren lioncash)
4.0-2080 10 yıl, 5 ay önce Get rid of the UI-less Activity that launches from Android's home screen. (PR #573 itibaren sigmabeta)
4.0-2078 10 yıl, 5 ay önce Make the emulation stop asynchronous to prevent deadlocks. (PR #515 itibaren Armada651)
4.0-2071 10 yıl, 5 ay önce AVIDump: fix FFV1 encoding (PR #596 itibaren delroth)
4.0-2069 10 yıl, 5 ay önce FPSCounter: Change format string to match value. (PR #592 itibaren Armada651)
4.0-2067 10 yıl, 5 ay önce FPSCounter: Add "Log render time to file" feature. (PR #591 itibaren Armada651)
4.0-2063 10 yıl, 5 ay önce Fix code style in WII_IPC_HLE_Device_net.h/.cpp. (PR #590 itibaren RachelBryk)
4.0-2061 10 yıl, 5 ay önce DolphinWX: Kill off sprintf calls in CheatsWindow.cpp (PR #585 itibaren lioncash)
4.0-2059 10 yıl, 5 ay önce DolphinWX: Remove redundant casts in ISOProperties (PR #582 itibaren lioncash)
4.0-2057 10 yıl, 5 ay önce DolphinWX: Bind the drop handling function to the frame with Bind, not Connect (PR #584 itibaren lioncash)
4.0-2055 10 yıl, 5 ay önce DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl (PR #583 itibaren lioncash)
4.0-2053 10 yıl, 5 ay önce D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader (PR #576 itibaren lioncash)
4.0-2051 10 yıl, 5 ay önce Revert "Don't add segfault handler in interpreter mode" (PR #574 itibaren dolphin-emu)
4.0-2049 10 yıl, 5 ay önce Introduce the revised coding style. (PR #410 itibaren lioncash)
4.0-2047 10 yıl, 5 ay önce VideoCommon: Get rid of an snprintf call in VideoConfig.cpp (PR #571 itibaren lioncash)
4.0-2045 10 yıl, 5 ay önce AVIDump: use new ffmpeg/libav API (PR #362 itibaren Tilka)
4.0-2038 10 yıl, 5 ay önce Don't add segfault handler in interpreter mode (PR #328 itibaren Tilka)
4.0-2034 10 yıl, 5 ay önce Clean up the DSP disassembler a little. (PR #547 itibaren lioncash)
4.0-2032 10 yıl, 5 ay önce Changed lingering header include guards to pragma once. (PR #546 itibaren workhorsy)
4.0-2030 10 yıl, 5 ay önce VideoCommon: Cache native vertex formats (PR #463 itibaren degasus)