4.0-3711 9 yıl, 6 ay önce DolphinQt: link to Core, resource system (PR #1326 itibaren waddlesplash)
4.0-3709 9 yıl, 6 ay önce TASInputDlg: Pass string by reference for CreateStickLayout (PR #1336 itibaren lioncash)
4.0-3707 9 yıl, 6 ay önce Fix a race condition in our OpenSL ES audio backend. (PR #1325 itibaren Sonicadvance1)
4.0-3705 9 yıl, 6 ay önce Fix a crash on Android when unplugging a controller during emulation. (PR #1323 itibaren Sonicadvance1)
4.0-3703 9 yıl, 6 ay önce Change driver details to reflect Qualcomm's changes with their v95 driver (PR #1321 itibaren Sonicadvance1)
4.0-3701 9 yıl, 6 ay önce Fixed typo in the MEM2 handling. (PR #1338 itibaren skidau)
4.0-3699 9 yıl, 6 ay önce If the stack overflow trap region has already been tripped, don't continue to ignore faults there. (PR #1299 itibaren comex)
4.0-3697 9 yıl, 6 ay önce Get rid of netpad and just send the GCPadStatus in netplay. (PR #1298 itibaren RachelBryk)
4.0-3695 9 yıl, 6 ay önce Capitalized Dolphin (PR #1330 itibaren Stevoisiak)
4.0-3693 9 yıl, 6 ay önce Minor spelling fix (PR #1309 itibaren Stevoisiak)
4.0-3691 9 yıl, 6 ay önce D3D: Fixed anisotropic filtering (PR #1327 itibaren kayru)
4.0-3689 9 yıl, 6 ay önce TASInputDlg: Apply m_ prefix to class member variables. (PR #1319 itibaren lioncash)
4.0-3687 9 yıl, 6 ay önce Specified where GC Bios files go (PR #1310 itibaren Stevoisiak)
4.0-3685 9 yıl, 6 ay önce Start/Stop Audio Dump During Emulation (PR #1297 itibaren RisingFog)
4.0-3683 9 yıl, 6 ay önce Flipped Wave File Channels for Audio Dumping (PR #1276 itibaren RisingFog)
4.0-3681 9 yıl, 6 ay önce D3D: Implemented cache for dynamic render states (PR #475 itibaren kayru)
4.0-3673 9 yıl, 6 ay önce Hash: unroll CRC loop, since CRC32 typically has nontrivial latency (PR #1304 itibaren FioraAeterna)
4.0-3671 9 yıl, 6 ay önce Fixed minor typo (PR #1313 itibaren Stevoisiak)
4.0-3669 9 yıl, 6 ay önce Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. (PR #1266 itibaren skidau)
4.0-3666 9 yıl, 6 ay önce Revert "FastMem: don't let the backpatcher hit the same location twice" (PR #1305 itibaren dolphin-emu)