5.0-20001 |
1 yıl, 2 ay önce |
Don't call RunAsCPUThread in config callbacks (PR #12117 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19995 |
1 yıl, 2 ay önce |
MemoryViewWidget: Fix some characters being truncated (PR #12127 itibaren sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19993 |
1 yıl, 2 ay önce |
DiscIO: Don't keep volume pointer in DiscScrubber (PR #12121 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19991 |
1 yıl, 2 ay önce |
GCC: Suppress PPCSTATE_OFF invalid-offsetof warnings (PR #12128 itibaren Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19989 |
1 yıl, 2 ay önce |
JitArm64: Resolve deprecated enum conversion warning (PR #12135 itibaren Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19987 |
1 yıl, 2 ay önce |
Move SmallVector to Common (PR #12126 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19985 |
1 yıl, 3 ay önce |
Android: Convert "model" package to Kotlin (PR #11922 itibaren t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19980 |
1 yıl, 3 ay önce |
VideoCommon: Fix custom shader constants on GLES (PR #12132 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19978 |
1 yıl, 3 ay önce |
Fixes to translatable strings (PR #12130 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19976 |
1 yıl, 3 ay önce |
VideoCommon/GraphicsModAsset: Error out if config key is not a string. (PR #12129 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19974 |
1 yıl, 3 ay önce |
VideoCommon: add a graphics mod action that allows you to modify the game's base rendering (PR #11300 itibaren iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19961 |
1 yıl, 3 ay önce |
x64EmitterTest: add J/J_CC/CALL unit tests (PR #11959 itibaren Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19958 |
1 yıl, 3 ay önce |
HLE_OS: Manually handle printfs from emulated software to prevent emulated software from crashing Dolphin with an invalid printf formatting string. (PR #11025 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19955 |
1 yıl, 3 ay önce |
Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19953 |
1 yıl, 3 ay önce |
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 itibaren krnlyng) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19951 |
1 yıl, 3 ay önce |
EXI: Remove pointless PauseAndLock functions (PR #11996 itibaren Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19949 |
1 yıl, 3 ay önce |
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19947 |
1 yıl, 3 ay önce |
Do not try portmapping when using traversal server (PR #12044 itibaren jmlee337) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19945 |
1 yıl, 3 ay önce |
Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 itibaren Seedonator) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19943 |
1 yıl, 3 ay önce |
Update GameTDB files (PR #12071 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|