4.0-339 7 yıl, 11 ay önce Add a comment to the magic value reading location.
4.0-338 7 yıl, 11 ay önce Fixed a bug that incorrectly recognized as 'GameCube'. when you open the Korean Wii Disc, which is re-encrypted with a common-key(g_MasterKey).
4.0-337 7 yıl, 11 ay önce [ARM] More NEON emitters.
4.0-336 7 yıl, 11 ay önce Changed thread barrier and event to use a lamba wait predicate instead of a functor.
4.0-335 7 yıl, 11 ay önce [ARM] More NEON emitters.
4.0-334 7 yıl, 11 ay önce D3D: Use D3DX11 for taking screenshots.
4.0-333 7 yıl, 11 ay önce Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...
4.0-332 7 yıl, 11 ay önce D3D: Use D3DX for texture dumping.
4.0-331 7 yıl, 11 ay önce D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 7 yıl, 11 ay önce Revert "VideoCommon: create native texture pool"
4.0-329 7 yıl, 11 ay önce Re-plumb window handle to the dsound backend.
4.0-328 7 yıl, 11 ay önce VideoCommon: fix custom textures
4.0-327 7 yıl, 11 ay önce Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 7 yıl, 11 ay önce Use an unordered_set to track FIFO write adresses
4.0-325 7 yıl, 11 ay önce Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 7 yıl, 11 ay önce Jit64: implement ps_res
4.0-323 7 yıl, 11 ay önce Jit64: simplify ps_sel
4.0-322 7 yıl, 11 ay önce Jit64: fix typo in ps_sel and re-enable it
4.0-321 7 yıl, 11 ay önce jit64: remove dead code
4.0-320 7 yıl, 11 ay önce Jit64: extract frsqrtex as method