2409-144 1 ay, 1 hafta önce DolphinQt: Restrict size of banner image in game properties info tab. (PR #13126 itibaren jordan-woyak)
2409-142 1 ay, 1 hafta önce DolphinQt: Auto hide the mapping window tab bar. (PR #13125 itibaren jordan-woyak)
2409-140 1 ay, 1 hafta önce ControllerEmu: Change trigger threshold check to prevent user error. (PR #13124 itibaren jordan-woyak)
2409-138 1 ay, 1 hafta önce DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it. (PR #13123 itibaren jordan-woyak)
2409-136 1 ay, 1 hafta önce Linux: Use D-Bus to inhibit screensaver (PR #13076 itibaren robxnano)
2409-134 1 ay, 1 hafta önce Remove unneeded Win32 code for color scheme (PR #13075 itibaren robxnano)
2409-132 1 ay, 1 hafta önce JitArm64: Optimize mtspr (PR #13120 itibaren Sintendo)
2409-128 1 ay, 1 hafta önce Ranges Algorithms Modernization - N (PR #13095 itibaren mitaclaw)
2409-125 1 ay, 1 hafta önce Ranges Algorithms Modernization - Find (PR #13117 itibaren mitaclaw)
2409-121 1 ay, 1 hafta önce Remove Bloom Definitions for Skylanders Trap Team (PR #13119 itibaren SuperSamus)
2409-119 1 ay, 1 hafta önce C++20: Synthesize `operator!=` From `operator==` (PR #13121 itibaren mitaclaw)
2409-117 1 ay, 1 hafta önce Update Contributing.md (PR #13118 itibaren BobConanDev)
2409-115 1 ay, 2 hafta önce GameSettings: safe texture cache for "Winter Sports 3: The Great Tournament" (PR #13086 itibaren Tilka)
2409-112 1 ay, 2 hafta önce FifoPlayer: Set up additional BATs in Wii mode (PR #13109 itibaren Pokechu22)
2409-110 1 ay, 2 hafta önce Fifo analyzer: Fix indexed XF loads showing "bytes" instead of "words" (PR #13110 itibaren Pokechu22)
2409-108 1 ay, 2 hafta önce Partially revert "Revert "Audit uses of IsRunning and GetState"" (PR #12918 itibaren JosJuice)
2409-106 1 ay, 2 hafta önce Skylanders: Fix Head Rush (Nitro) (PR #13105 itibaren lycheefox)
2409-104 1 ay, 2 hafta önce VideoBackends:Vulkan: Increase VMA Vulkan Version to 1.2 (PR #13103 itibaren TellowKrinkle)
2409-102 1 ay, 2 hafta önce Core: Include partition when calling GetGameTDBID for non-game partition (PR #13101 itibaren JosJuice)
2409-100 1 ay, 2 hafta önce Use Vertex Depth Range when zRange Exceeds farZ (PR #12208 itibaren PatrickFerry)