4.0-8435 8 yıl, 4 ay önce D3D: Fix crash on startup/resize (PR #3389 itibaren stenzek)
4.0-8433 8 yıl, 4 ay önce VertexLoaderBase: Get rid of explicit delete and new (PR #3384 itibaren lioncash)
4.0-8431 8 yıl, 4 ay önce Render: Get rid of explicit new and delete (PR #3382 itibaren lioncash)
4.0-8429 8 yıl, 4 ay önce VideoConfig: Move all stereoscopy options to the stereoscopy section. (PR #3350 itibaren Armada651)
4.0-8423 8 yıl, 4 ay önce FramebufferManager: Get rid of raw new and delete (PR #3380 itibaren lioncash)
4.0-8421 8 yıl, 4 ay önce NANDContentLoader/WiiWAD: Get rid of raw delete and new (PR #3362 itibaren lioncash)
4.0-8419 8 yıl, 4 ay önce Use const reference, explicit, final, and override consistently in DQt2 (PR #3376 itibaren spxtr)
4.0-8417 8 yıl, 4 ay önce BootManager: Remove unnecessary LoadGameIni condition (PR #3250 itibaren JosJuice)
4.0-8415 8 yıl, 4 ay önce BootManager: Slightly clean up the config_cache. (PR #2621 itibaren AdmiralCurtiss)
4.0-8413 8 yıl, 4 ay önce Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration. (PR #3373 itibaren JosJuice)
4.0-8411 8 yıl, 4 ay önce FramebufferManagerBase: Get rid of explicit delete and new (PR #3372 itibaren lioncash)
4.0-8409 8 yıl, 4 ay önce StreamBuffer: Minor changes (PR #3371 itibaren lioncash)
4.0-8404 8 yıl, 4 ay önce Silence -Wshadow and -Wmaybe-uninitialized warnings. (PR #3370 itibaren rohit-n)
4.0-8402 8 yıl, 4 ay önce DQt2: Use a separate INI file for UI settings (PR #3367 itibaren spxtr)
4.0-8400 8 yıl, 4 ay önce VideoBackends: Simplify initialization and deinitialization of resources (PR #3369 itibaren lioncash)
4.0-8398 8 yıl, 4 ay önce Set g_vertex_manager to nullptr on DX11 backend shutdown (PR #3368 itibaren hdcmeta)
4.0-8396 8 yıl, 4 ay önce Volume: Make GetTMD return a vector (PR #3363 itibaren lioncash)
4.0-8394 8 yıl, 4 ay önce DQt2: Move menu bar into its own file. (PR #3365 itibaren spxtr)
4.0-8392 8 yıl, 4 ay önce VideoSW: Clear normal vertex data. (PR #3358 itibaren degasus)
4.0-8390 8 yıl, 4 ay önce Real Wiimote: Don't delay speaker data. (PR #3351 itibaren degasus)