5.0-20364 |
12 ay önce |
Metal: fix crash by enabling concurrent compilation only if available (PR #12311 itibaren kemenaran) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20362 |
12 ay önce |
GameSettings: port Gormiti black screen fix to PAL version (PR #12313 itibaren Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20360 |
1 yıl önce |
BBA/HLE: Fix random PCAP file corruption (PR #12304 itibaren sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20358 |
1 yıl önce |
Core: Add option to not report state change to SetState (bugfix) (PR #12299 itibaren TryTwo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20355 |
1 yıl önce |
expr: increase size of `varname` (PR #12305 itibaren SuperSamus) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20353 |
1 yıl önce |
DSPHLE: Support 2023 libaesnd uCode (PR #12303 itibaren Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20351 |
1 yıl önce |
IOS: fix crash when closing invalid file descriptor (PR #12309 itibaren Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20349 |
1 yıl önce |
Jit: Get rid of short-lived std::vectors (PR #12302 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20347 |
1 yıl önce |
AX: fix envelope volume for Wii ucodes (PR #12301 itibaren Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20345 |
1 yıl önce |
Translation resources sync with Transifex |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20344 |
1 yıl önce |
Corrected Area Sampling Range (PR #12175 itibaren Sam-Belliveau) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20341 |
1 yıl önce |
Make AutoHDR work with color luminance instead of average (PR #12176 itibaren Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20339 |
1 yıl önce |
DolphinQt/AchievementHeaderWidget: Remove unused member variables. (PR #12238 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20337 |
1 yıl önce |
Jit: Define new terms related to fastmem (PR #12268 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20335 |
1 yıl önce |
DolphinQt: Remove unnecessary qOverloads (PR #12273 itibaren Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20333 |
1 yıl önce |
MMU: Use VSID in segment register as additional TLB lookup key (PR #12282 itibaren Wack0) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20331 |
1 yıl önce |
Fix accidental fallthrough in BPStructs (PR #12288 itibaren Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20329 |
1 yıl önce |
AX: make volume field signed (PR #12276 itibaren Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20327 |
1 yıl önce |
Add descriptions for more BP registers (PR #12286 itibaren Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20320 |
1 yıl önce |
VideoCommon: copy software renderer logic for blend mode priorities (PR #12287 itibaren Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|