5.0-20364 12 ay önce Metal: fix crash by enabling concurrent compilation only if available (PR #12311 itibaren kemenaran)
5.0-20362 12 ay önce GameSettings: port Gormiti black screen fix to PAL version (PR #12313 itibaren Tilka)
5.0-20360 1 yıl önce BBA/HLE: Fix random PCAP file corruption (PR #12304 itibaren sepalani)
5.0-20358 1 yıl önce Core: Add option to not report state change to SetState (bugfix) (PR #12299 itibaren TryTwo)
5.0-20355 1 yıl önce expr: increase size of `varname` (PR #12305 itibaren SuperSamus)
5.0-20353 1 yıl önce DSPHLE: Support 2023 libaesnd uCode (PR #12303 itibaren Pokechu22)
5.0-20351 1 yıl önce IOS: fix crash when closing invalid file descriptor (PR #12309 itibaren Tilka)
5.0-20349 1 yıl önce Jit: Get rid of short-lived std::vectors (PR #12302 itibaren JosJuice)
5.0-20347 1 yıl önce AX: fix envelope volume for Wii ucodes (PR #12301 itibaren Tilka)
5.0-20345 1 yıl önce Translation resources sync with Transifex
5.0-20344 1 yıl önce Corrected Area Sampling Range (PR #12175 itibaren Sam-Belliveau)
5.0-20341 1 yıl önce Make AutoHDR work with color luminance instead of average (PR #12176 itibaren Filoppi)
5.0-20339 1 yıl önce DolphinQt/AchievementHeaderWidget: Remove unused member variables. (PR #12238 itibaren AdmiralCurtiss)
5.0-20337 1 yıl önce Jit: Define new terms related to fastmem (PR #12268 itibaren JosJuice)
5.0-20335 1 yıl önce DolphinQt: Remove unnecessary qOverloads (PR #12273 itibaren Dentomologist)
5.0-20333 1 yıl önce MMU: Use VSID in segment register as additional TLB lookup key (PR #12282 itibaren Wack0)
5.0-20331 1 yıl önce Fix accidental fallthrough in BPStructs (PR #12288 itibaren Pokechu22)
5.0-20329 1 yıl önce AX: make volume field signed (PR #12276 itibaren Tilka)
5.0-20327 1 yıl önce Add descriptions for more BP registers (PR #12286 itibaren Pokechu22)
5.0-20320 1 yıl önce VideoCommon: copy software renderer logic for blend mode priorities (PR #12287 itibaren Tilka)