5.0-1507 7 yıl, 4 ay önce DolphinWX: Add 'DisableTooltips' config option (R2) (PR #4501 itibaren flibitijibibo)
5.0-1503 7 yıl, 4 ay önce EmuCodeBlock: Make nearcode and farcode protected (PR #4531 itibaren lioncash)
5.0-1500 7 yıl, 4 ay önce DolphinWX: Fix booting from DVD (PR #4527 itibaren leoetlino)
5.0-1498 7 yıl, 4 ay önce SignatureDB: Add missing license headers (PR #4530 itibaren lioncash)
5.0-1496 7 yıl, 4 ay önce Jit64Common: Split Jit64Util contents into separate files (PR #4522 itibaren lioncash)
5.0-1494 7 yıl, 4 ay önce Import/Export signature files as CSV (PR #4497 itibaren sepalani)
5.0-1492 7 yıl, 4 ay önce Remove leftover SkipIdle function (PR #4529 itibaren RisingFog)
5.0-1490 7 yıl, 4 ay önce TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM (PR #4517 itibaren stenzek)
5.0-1487 7 yıl, 4 ay önce VideoCommon: Use avg(color1, color2) for color3 in CMPR textures (PR #4512 itibaren stenzek)
5.0-1485 7 yıl, 4 ay önce OpenGL: Always use a PBO in EncodeToRamUsingShader (PR #4505 itibaren hthh)
5.0-1483 7 yıl, 4 ay önce DolphinWX: Add ability to filter symbols (by name) (PR #4491 itibaren leoetlino)
5.0-1481 7 yıl, 4 ay önce Automatic translation resources sync with Transifex
5.0-1480 7 yıl, 4 ay önce Jit: Move most x86-64-specific code out of JitCommon (PR #4516 itibaren lioncash)
5.0-1473 7 yıl, 4 ay önce PixelShaderGen: Fix incorrect indexing of tevLerpBias (PR #4514 itibaren stenzek)
5.0-1471 7 yıl, 4 ay önce Jit64: Fix a few trivial PIE issues. (PR #4419 itibaren degasus)
5.0-1464 7 yıl, 4 ay önce OGL: Fix black screen when MSAA is enabled (PR #4513 itibaren stenzek)
5.0-1462 7 yıl, 4 ay önce ShaderManagers: Use aggregate initialization for some variables. (PR #4509 itibaren lioncash)
5.0-1460 7 yıl, 4 ay önce AudioCommon: Remove unnecessary headers (PR #4511 itibaren lioncash)
5.0-1458 7 yıl, 4 ay önce Vulkan: Fix viewport depth when depth clamp is unsupported (PR #4506 itibaren stenzek)
5.0-1456 7 yıl, 4 ay önce Automatic translation resources sync with Transifex