5.0-3268 |
7 yıl, 10 ay önce |
Revise descriptions for new settings (PR #5227 itibaren JosJuice) |
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Windows x64
macOS (Intel)
Android
|
5.0-3266 |
7 yıl, 10 ay önce |
TextureCacheBase: remove duplicated variable (PR #5216 itibaren ligfx) |
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Windows x64
macOS (Intel)
Android
|
5.0-3264 |
7 yıl, 10 ay önce |
StringUtil: Fix a ctype assertion (PR #5214 itibaren sepalani) |
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Windows x64
macOS (Intel)
Android
|
5.0-3262 |
7 yıl, 10 ay önce |
Add i18n comments for the acronym IR (PR #5226 itibaren JosJuice) |
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Windows x64
macOS (Intel)
Android
|
5.0-3260 |
7 yıl, 10 ay önce |
AX: Implement loop_counter and support UCodes without LPF (PR #5211 itibaren MerryMage) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3256 |
7 yıl, 10 ay önce |
Automatic translation resources sync with Transifex |
|
Windows x64
macOS (Intel)
Android
|
5.0-3255 |
7 yıl, 10 ay önce |
TextureConversionShader: Add missing swap for index of C14X2 textures (PR #5213 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3253 |
7 yıl, 10 ay önce |
TextureConversionShader: Fix compile error in C14X2 decoder (PR #5208 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3251 |
7 yıl, 10 ay önce |
Add configurable toggle to round vertices to nearest pixel (PR #4715 itibaren iwubcode) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3249 |
7 yıl, 10 ay önce |
TextureCacheBase: fix custom textures not being loaded (PR #5206 itibaren ligfx) |
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Windows x64
macOS (Intel)
Android
|
5.0-3247 |
7 yıl, 10 ay önce |
ControllerEmu: Replace includes with forward declarations (PR #5207 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3245 |
7 yıl, 10 ay önce |
IOS/WFS: Fix logging message (PR #5205 itibaren leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3243 |
7 yıl, 10 ay önce |
IOS/ES: Fix GetTMDView (PR #5204 itibaren leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3241 |
7 yıl, 10 ay önce |
D3D: Drop redundant interface TextureEncoder (PR #5203 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3239 |
7 yıl, 10 ay önce |
Core: Hide determinism global (PR #5201 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3235 |
7 yıl, 10 ay önce |
TASInputDlg: Minor changes (PR #5196 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3227 |
7 yıl, 10 ay önce |
[Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 itibaren mahdihijazi) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3225 |
7 yıl, 10 ay önce |
Frame: Remove callback function prototypes from header. (PR #5200 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3222 |
7 yıl, 10 ay önce |
IOS: Don't expose HLE::Reset() (PR #5197 itibaren leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-3220 |
7 yıl, 10 ay önce |
VideoBackends: GPU Texture Decoding (PR #4467 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|