5.0-6008 7 yıl önce Don't use wrong encoding for paths when opening streams on Windows (PR #6240 itibaren JosJuice)
5.0-6006 7 yıl önce VideoCommon: Drop now unused efb2tex matrix generation. (PR #6227 itibaren degasus)
5.0-6004 7 yıl önce D3D: Use VideoCommon EFB-to-Texture Shaders (PR #6239 itibaren stenzek)
5.0-6000 7 yıl önce FIFOPlayerWindow: don't reset frame/object limit every frame (PR #6217 itibaren ligfx)
5.0-5998 7 yıl önce DolphinWX/Main: Fix shader compilation dialog translations (PR #6238 itibaren lioncash)
5.0-5996 7 yıl önce WiiSaveBanner: Resolve a -Wreorder warning (PR #6235 itibaren lioncash)
5.0-5994 7 yıl önce OGL/TextureConverter: Resolve -Wmissing-variable-declaration warnings (PR #6236 itibaren lioncash)
5.0-5991 7 yıl önce Simplify EFB copy shaders (PR #5887 itibaren linkmauve)
5.0-5989 7 yıl önce D3D/VertexManager: Add missing includes (PR #6232 itibaren lioncash)
5.0-5987 7 yıl önce VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype (PR #6233 itibaren lioncash)
5.0-5984 7 yıl önce Small warning fixes (PR #6230 itibaren leoetlino)
5.0-5981 7 yıl önce Clarify the "Select the OTP/SEEPROM dump" message (PR #6229 itibaren JosJuice)
5.0-5979 7 yıl önce Make USB keyboard input respect the background input setting (PR #6228 itibaren JosJuice)
5.0-5977 7 yıl önce Round values in swizzlers (PR #5903 itibaren linkmauve)
5.0-5975 7 yıl önce Use VideoCommon shader generators for efb2tex copies. (PR #5882 itibaren degasus)
5.0-5971 7 yıl önce Translation resources sync with Transifex
5.0-5970 7 yıl önce D3DBase: Mark file-scope variables as internally linked where applicable (PR #6209 itibaren lioncash)
5.0-5968 7 yıl önce Abstract Staging Textures - VideoCommon interface for texture readbacks/uploads (PR #6193 itibaren stenzek)
5.0-5951 7 yıl önce Don't forcibly enable immediate XFB in game INIs (PR #6223 itibaren JosJuice)
5.0-5949 7 yıl, 1 ay önce Add an exit key to `dolphin-emu-nogui` (PR #6187 itibaren raelgc)