5.0-20921 |
10 ay, 2 hafta önce |
Externals: Update fmt to 10.2.1 (PR #12490 itibaren lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20919 |
10 ay, 2 hafta önce |
HW/SI: Remove remaining global system accessors (PR #12491 itibaren lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20916 |
10 ay, 2 hafta önce |
Core/DSPHLE: Clean up global System access. (PR #12485 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20910 |
10 ay, 2 hafta önce |
Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20907 |
10 ay, 2 hafta önce |
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 itibaren AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20905 |
10 ay, 2 hafta önce |
Android: Fix crash when trying to edit gate size setting (PR #12375 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20903 |
10 ay, 2 hafta önce |
Arm64RegCache: Use FlushMode everywhere (PR #12472 itibaren mitaclaw) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20901 |
10 ay, 2 hafta önce |
GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20899 |
10 ay, 2 hafta önce |
Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 itibaren PatrickFerry) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20897 |
10 ay, 3 hafta önce |
VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 itibaren SuperSamus) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20895 |
10 ay, 3 hafta önce |
FifoPlayer: Move instance to System. (PR #12483 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20893 |
10 ay, 3 hafta önce |
Android: Fix the targets line in build.gradle.kts (PR #12468 itibaren JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20890 |
10 ay, 3 hafta önce |
Core: Pass System through more of the emulation thread init process. (PR #12482 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20888 |
10 ay, 3 hafta önce |
Core/SystemTimers: Refactor to class, move to System. (PR #12481 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20886 |
10 ay, 3 hafta önce |
Core/CodeTrace: Take address from given instruction in GetInstructionAttributes(). (PR #12480 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20884 |
10 ay, 3 hafta önce |
Core/Boot: Avoid global system accessor when setting disc. (PR #12479 itibaren AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20882 |
10 ay, 3 hafta önce |
VideoCommon: allow Android to take advantage of 16 pixel samplers once more (PR #12478 itibaren iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20880 |
10 ay, 3 hafta önce |
DSPHLE/Zelda: fix reverb volume being multiplied by current volume twice (PR #12475 itibaren Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20878 |
10 ay, 3 hafta önce |
JitArm64: Don't fall back to interpreter on low DCBZ hack (PR #12470 itibaren JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20876 |
10 ay, 3 hafta önce |
Qt: Handle Overridden Graphics Backend (PR #12455 itibaren PatrickFerry) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|