5.0-6390 |
6 yıl, 7 ay önce |
Fix CMakeSettings buildRoot (PR #6375 itibaren Ebola16) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6388 |
6 yıl, 7 ay önce |
Fix render surface when using Render to Main and debugger (regression fix) (PR #6407 itibaren leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6386 |
6 yıl, 7 ay önce |
OGL: Use glBufferData on Mali. (PR #6403 itibaren degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6384 |
6 yıl, 7 ay önce |
IsSettingSavable: Make GFX_CACHE_HIRES_TEXTURES savable (PR #6405 itibaren spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6382 |
6 yıl, 7 ay önce |
OGL: Only create bad shader files in Dump when compile failed (PR #6398 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6380 |
6 yıl, 7 ay önce |
CMake/OSX: Fix missing QMacStylePlugin (PR #6396 itibaren spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6378 |
6 yıl, 7 ay önce |
Qt/OSX: Fix icon (PR #6397 itibaren spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6376 |
6 yıl, 7 ay önce |
Android: Make on-screen joysticks center on the initial touch input. (PR #6391 itibaren gwicks) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6374 |
6 yıl, 7 ay önce |
Gameini updates. (PR #6380 itibaren Linktothepast) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6372 |
6 yıl, 7 ay önce |
VideoCommon pipelines ("Abstract Pipeline") (PR #6042 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6364 |
6 yıl, 7 ay önce |
OGL: Call GLInterface->Update() on window resize (PR #6394 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6362 |
6 yıl, 7 ay önce |
Qt: Warning fixes (PR #6393 itibaren leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6358 |
6 yıl, 7 ay önce |
Qt: Remove unnecessary <iostream> includes (PR #6392 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6356 |
6 yıl, 7 ay önce |
Fix emulated Wiimotes (PR #6389 itibaren spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6354 |
6 yıl, 7 ay önce |
Android: Use the git rev-list --count for versionCode (PR #6387 itibaren mahdihijazi) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6352 |
6 yıl, 7 ay önce |
OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT (PR #6367 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6350 |
6 yıl, 7 ay önce |
Improve handling of surface change/resize events in graphics backends (PR #6330 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6346 |
6 yıl, 7 ay önce |
Move guest viewport conversion to VideoCommon (PR #6316 itibaren stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6343 |
6 yıl, 7 ay önce |
Jit64: fixed some signed to unsigned integer warnings (PR #6384 itibaren jeffythedragonslayer) |
|
Windows x64
macOS (Intel)
Android
|
5.0-6341 |
6 yıl, 7 ay önce |
Android: Implement user game-specific settings overrides. (PR #6225 itibaren gwicks) |
|
Windows x64
macOS (Intel)
Android
|