5.0-8189 |
6 yıl, 6 ay önce |
docs: Add a LaTeX equivalent of the GameCube DSP User's Manual (PR #6623 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8187 |
6 yıl, 6 ay önce |
CachedInterpreter: Implement breakpoints. (PR #7109 itibaren degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8185 |
6 yıl, 6 ay önce |
DSPTables: Separate interpreter and JIT functions from main info table (PR #7138 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8183 |
6 yıl, 6 ay önce |
Make arbitrary mipmap detection a config option (PR #6875 itibaren JonnyH) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8178 |
6 yıl, 6 ay önce |
VideoCommon: Flush the GPU pipeline on async requests. (PR #6539 itibaren degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8176 |
6 yıl, 6 ay önce |
DSPAssembler: Minor changes (PR #7133 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8171 |
6 yıl, 6 ay önce |
BTEmu: Make m_WiiMotes private (PR #7143 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8167 |
6 yıl, 6 ay önce |
ActionReplay: Use Common::BitCast instead of reinterpret_cast in Subtype_AddCode() (PR #7144 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8165 |
6 yıl, 6 ay önce |
Common/MemoryPatches: Silence variable shadowing warnings (PR #7142 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8163 |
6 yıl, 6 ay önce |
PowerPC: Add functions to read/write the full timebase value (PR #7139 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8161 |
6 yıl, 6 ay önce |
Android: Use case insensitive sorting in game list (PR #7131 itibaren JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8159 |
6 yıl, 6 ay önce |
Only show savestate version mismatch OSD message when relevant (PR #7135 itibaren JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8157 |
6 yıl, 6 ay önce |
Software: Don't link against X11 libraries (PR #7146 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8155 |
6 yıl, 6 ay önce |
GameFile: Avoid copying map pairs in GetLanguages() (PR #7137 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8153 |
6 yıl, 6 ay önce |
GameFile: Remove unused variable within GetUniqueIdentifier() (PR #7136 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8151 |
6 yıl, 6 ay önce |
BTEmu: Make read-only arrays const (PR #7132 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8149 |
6 yıl, 6 ay önce |
DolphinQt2/RegisterWidget: std::move std::function instances in AddRegister() (PR #7140 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8147 |
6 yıl, 6 ay önce |
Qt/GameCubePane: Fix issues with changing memcard slots while game is running (PR #7127 itibaren Techjar) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8145 |
6 yıl, 6 ay önce |
ConfigManager: Convert GPUDeterminismMode into an enum class (PR #7125 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-8143 |
6 yıl, 6 ay önce |
DSPCore: Make DSPCore_SetException() take an enum type instead of a u8 (PR #7128 itibaren lioncash) |
|
Windows x64
macOS (Intel)
Android
|