5.0-15087 |
3 yıl, 3 ay önce |
MMU: Don't truncate 64-bit values when calling Memcheck() (PR #10075 itibaren lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15084 |
3 yıl, 3 ay önce |
Translation resources sync with Transifex |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15083 |
3 yıl, 3 ay önce |
Interpreter: Simplify mcrfs implementation (PR #10040 itibaren JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15081 |
3 yıl, 3 ay önce |
Revert "DolphinQt: Minor consistency fixes for the Settings window" (PR #10073 itibaren JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15079 |
3 yıl, 3 ay önce |
DSPInterpreter: fix off-by-one errors in cycle counting (PR #10072 itibaren Tilka) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15077 |
3 yıl, 3 ay önce |
Various GameINI Updates (PR #10026 itibaren PatrickFerry) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15062 |
3 yıl, 3 ay önce |
DolphinQt: Minor consistency fixes for the Settings window (PR #10025 itibaren mbc07) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15060 |
3 yıl, 3 ay önce |
Interpreter: Make signedness and narrowing conversions explicit (PR #10041 itibaren lioncash) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15058 |
3 yıl, 3 ay önce |
IOS/Network/KD: Minor tidy-up changes (PR #10053 itibaren lioncash) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15046 |
3 yıl, 3 ay önce |
DSPHLE: Minor cleanup & savestate fix for AX coefficients. (PR #10058 itibaren AdmiralCurtiss) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15041 |
3 yıl, 3 ay önce |
Gekko: Migrate register structs over to Common::BitField (PR #10064 itibaren lioncash) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15023 |
3 yıl, 3 ay önce |
Add an option to abort when a panic alert occurs (PR #10066 itibaren leoetlino) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15021 |
3 yıl, 3 ay önce |
GameINI: Add Vertex Rounding to Scooby-Doo: Night of 100 Frights (PR #10071 itibaren JMC47) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15019 |
3 yıl, 3 ay önce |
JitArm64: dcbx loop detection for improved performance when invalidating large memory regions (PR #10035 itibaren JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15015 |
3 yıl, 3 ay önce |
VideoBackends / VideoCommon: expose ability to view shader/texture debug names (PR #10065 itibaren iwubcode) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15013 |
3 yıl, 3 ay önce |
Update clang-format to version 12 (PR #10069 itibaren leoetlino) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15011 |
3 yıl, 3 ay önce |
PPCSymbolDB: Improve symbol map column detection (PR #8932 itibaren sepalani) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15009 |
3 yıl, 3 ay önce |
IOS/Network: Make name resolution asynchronous (PR #8901 itibaren sepalani) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15007 |
3 yıl, 4 ay önce |
Android: Reduce gameFileCache lock contention (PR #10054 itibaren JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-15003 |
3 yıl, 4 ay önce |
DolphinQt: Fix divide by zero in JITWidget::Update (PR #10061 itibaren JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|