5.0-15723 2 yıl, 11 ay önce GDB Stub: Fix the id of the registers returned by p and P packets (PR #10298 itibaren aldelaro5)
5.0-15721 2 yıl, 11 ay önce GDB Stub: add support for various query packets (PR #10299 itibaren aldelaro5)
5.0-15719 2 yıl, 11 ay önce MemArena: Cleanup & interface changes for safer memory mapping. (PR #10277 itibaren AdmiralCurtiss)
5.0-15716 2 yıl, 11 ay önce DolphinQt: Fix generation of /external:I flags (PR #10302 itibaren RA-Kooi)
5.0-15714 2 yıl, 11 ay önce GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen. (PR #10304 itibaren AdmiralCurtiss)
5.0-15712 2 yıl, 11 ay önce GLES: Fix LOD bias int/float mismatch (PR #10314 itibaren JosJuice)
5.0-15710 2 yıl, 11 ay önce Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops. (PR #10310 itibaren AdmiralCurtiss)
5.0-15708 2 yıl, 11 ay önce Contributing.md: Mention Visual Studio formatting key combo (PR #10306 itibaren Pokechu22)
5.0-15706 2 yıl, 11 ay önce PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES (PR #10292 itibaren OatmealDome)
5.0-15701 2 yıl, 11 ay önce Config: Port FifoPlayer setting to new config system. (PR #10305 itibaren AdmiralCurtiss)
5.0-15699 2 yıl, 11 ay önce Jit64: Make paired loads always safe (PR #10288 itibaren JosJuice)
5.0-15697 2 yıl, 11 ay önce GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL (PR #10286 itibaren Pokechu22)
5.0-15695 2 yıl, 11 ay önce FifoPlayer: Wait after clearing the screen (PR #10273 itibaren Pokechu22)
5.0-15692 2 yıl, 11 ay önce Config: Port CPU overclock setting to new config. (PR #10293 itibaren AdmiralCurtiss)
5.0-15688 2 yıl, 11 ay önce Config: Port GameList settings to new config system. (PR #10296 itibaren AdmiralCurtiss)
5.0-15686 2 yıl, 11 ay önce Android: Make WFS directory configurable (PR #10282 itibaren JosJuice)
5.0-15684 2 yıl, 11 ay önce Memmap: Replace some GetPointer calls (PR #10283 itibaren JosJuice)
5.0-15682 2 yıl, 11 ay önce LightingShaderGen: Make s_lighting_struct not inline (PR #10281 itibaren Pokechu22)
5.0-15680 2 yıl, 11 ay önce TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha (PR #10279 itibaren Pokechu22)
5.0-15676 2 yıl, 11 ay önce VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES (PR #10215 itibaren OatmealDome)