5.0-20935 3 ay, 2 hafta önce Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 itibaren AdmiralCurtiss)
5.0-20933 3 ay, 2 hafta önce Core/FifoPlayer: Avoid global System accessor. (PR #12497 itibaren AdmiralCurtiss)
5.0-20931 3 ay, 2 hafta önce Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 itibaren AdmiralCurtiss)
5.0-20927 3 ay, 2 hafta önce Core/HW/GBACore: Avoid global System accessor. (PR #12496 itibaren AdmiralCurtiss)
5.0-20925 3 ay, 2 hafta önce PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 itibaren JosJuice)
5.0-20923 3 ay, 2 hafta önce Steam Deck: Pad out feature report to 64 bytes (PR #12493 itibaren endrift)
5.0-20921 3 ay, 2 hafta önce Externals: Update fmt to 10.2.1 (PR #12490 itibaren lioncash)
5.0-20919 3 ay, 2 hafta önce HW/SI: Remove remaining global system accessors (PR #12491 itibaren lioncash)
5.0-20916 3 ay, 2 hafta önce Core/DSPHLE: Clean up global System access. (PR #12485 itibaren AdmiralCurtiss)
5.0-20910 3 ay, 2 hafta önce Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 itibaren AdmiralCurtiss)
5.0-20907 3 ay, 2 hafta önce Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 itibaren AdmiralCurtiss)
5.0-20905 3 ay, 2 hafta önce Android: Fix crash when trying to edit gate size setting (PR #12375 itibaren JosJuice)
5.0-20903 3 ay, 2 hafta önce Arm64RegCache: Use FlushMode everywhere (PR #12472 itibaren mitaclaw)
5.0-20901 3 ay, 2 hafta önce GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 itibaren JosJuice)
5.0-20899 3 ay, 2 hafta önce Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 itibaren PatrickFerry)
5.0-20897 3 ay, 3 hafta önce VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 itibaren SuperSamus)
5.0-20895 3 ay, 3 hafta önce FifoPlayer: Move instance to System. (PR #12483 itibaren AdmiralCurtiss)
5.0-20893 3 ay, 3 hafta önce Android: Fix the targets line in build.gradle.kts (PR #12468 itibaren JosJuice)
5.0-20890 3 ay, 3 hafta önce Core: Pass System through more of the emulation thread init process. (PR #12482 itibaren AdmiralCurtiss)
5.0-20888 3 ay, 3 hafta önce Core/SystemTimers: Refactor to class, move to System. (PR #12481 itibaren AdmiralCurtiss)