4.0-1598 |
9 yıl, 10 ay önce |
CheckExceptions: add TODO and remove a wrong comment (PR #378 itibaren delroth) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-1596 |
9 yıl, 10 ay önce |
Move bn.h and ec.h into the correct filter section for Visual Studio. (PR #377 itibaren lioncash) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1594 |
9 yıl, 10 ay önce |
Video backends: fix rounding in lighting computation. (PR #360 itibaren magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1592 |
9 yıl, 10 ay önce |
DVD emulation: make seek timing more accurate. (PR #327 itibaren magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-1588 |
9 yıl, 10 ay önce |
Use size_t in std::string operations in IniFile.cpp, not int (PR #369 itibaren lioncash) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1586 |
9 yıl, 10 ay önce |
SW backend: use VideoCommon XFRegisters struct. (PR #269 itibaren magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1581 |
9 yıl, 10 ay önce |
make IOCTL_SO_GETHOSTID more accurate on Windows (PR #374 itibaren ToadKing) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1577 |
9 yıl, 10 ay önce |
Video backends: fix behavior of "konst" TEV inputs. (PR #368 itibaren magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1575 |
9 yıl, 10 ay önce |
VertexLoaderManager: Remove unused function. (PR #375 itibaren degasus) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1573 |
9 yıl, 10 ay önce |
OGL/VertexManager: Remove unused variable. (PR #366 itibaren Jezze) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1571 |
9 yıl, 10 ay önce |
Opcode decoding: 0xC0 isn't a valid command. (PR #354 itibaren magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1569 |
9 yıl, 10 ay önce |
Add a std::make_unique implementation (Common/StdMakeUnique.h) (PR #351 itibaren Tilka) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1564 |
9 yıl, 10 ay önce |
D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. (PR #359 itibaren shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-1562 |
9 yıl, 10 ay önce |
Add japanese strings (PR #358 itibaren SeannyM) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1560 |
9 yıl, 10 ay önce |
Move the header guard before the includes in VideoCommon's Statistics.h (PR #341 itibaren lioncash) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1558 |
9 yıl, 10 ay önce |
[Android] Change default EFB copy method from disabled to texture. (PR #349 itibaren Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1556 |
9 yıl, 10 ay önce |
Adds support for the PP shaders in the Android UI. (PR #346 itibaren Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1554 |
9 yıl, 10 ay önce |
Fixes our post processing shaders so they work under OpenGL ES 3.0 (PR #348 itibaren Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1552 |
9 yıl, 10 ay önce |
Revert "x64FPURoundMode: always set x87 precision" (PR #357 itibaren shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1550 |
9 yıl, 10 ay önce |
Jit64: implement tw/twi more accurately (PR #335 itibaren Tilka) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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