4.0-2938 9 yıl, 6 ay önce Change NULL to nullptr. (PR #963 itibaren rohitnirmal)
4.0-2936 9 yıl, 6 ay önce Read the config file before enabling logs. (PR #961 itibaren RachelBryk)
4.0-2934 9 yıl, 6 ay önce Added code to patch the codehandler's MMIO address (PR #955 itibaren skidau)
4.0-2931 9 yıl, 6 ay önce Common: Make TITLEID_SYSMENU a static const variable in NandPaths.h (PR #960 itibaren lioncash)
4.0-2929 9 yıl, 6 ay önce Re-implement hiding of the menubar in fullscreen with render to main. (PR #871 itibaren shuffle2)
4.0-2927 9 yıl, 6 ay önce JIT: fix regression in timer patch (PR #959 itibaren FioraAeterna)
4.0-2925 9 yıl, 6 ay önce x64Emitter: add BMI1/BMI2 support (PR #868 itibaren FioraAeterna)
4.0-2923 9 yıl, 6 ay önce Common: Remove unnecessary define check in Log2 (PR #956 itibaren lioncash)
4.0-2921 9 yıl, 6 ay önce x64EmitterTest: Fake support for all CPU extensions (PR #944 itibaren delroth)
4.0-2919 9 yıl, 6 ay önce Update OpenAL-soft to 1.16.0 (PR #952 itibaren skidau)
4.0-2917 9 yıl, 6 ay önce DolphinWX: More readable variable names in BreakpointView (PR #733 itibaren lioncash)
4.0-2914 9 yıl, 6 ay önce Prevent changing adapters during emulation and VideoConfigDiag cleanup (PR #951 itibaren shuffle2)
4.0-2912 9 yıl, 6 ay önce Change ControlState typedef to double, and change all related floats/dou... (PR #781 itibaren RachelBryk)
4.0-2910 9 yıl, 6 ay önce Core: Fix case where a panic alert wouldn't be shown in MemoryUtil.cpp (PR #770 itibaren lioncash)
4.0-2907 9 yıl, 6 ay önce Update the android cmake toolchain file to support 64bit. (PR #901 itibaren Sonicadvance1)
4.0-2905 9 yıl, 6 ay önce JIT: Fix caller-save registers on WIN64 (PR #923 itibaren FioraAeterna)
4.0-2903 9 yıl, 6 ay önce Allow system time to move forward during netplay. (PR #891 itibaren RachelBryk)
4.0-2901 9 yıl, 6 ay önce Evict registers from the cache based on LRU. (PR #949 itibaren comex)
4.0-2899 9 yıl, 6 ay önce Add OSD messages back to status bar. (PR #905 itibaren RachelBryk)
4.0-2897 9 yıl, 6 ay önce Revert changes to how DInput filters out XInput devices. (PR #925 itibaren shuffle2)