3.5-1056 6 yıl, 8 ay önce GLSL: fix msaa egdes
3.5-1055 6 yıl, 8 ay önce Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 6 yıl, 8 ay önce Short,sweet and fixes issue 5725
3.5-1053 6 yıl, 8 ay önce Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 6 yıl, 8 ay önce Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 6 yıl, 8 ay önce Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 6 yıl, 8 ay önce Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 6 yıl, 8 ay önce Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 6 yıl, 8 ay önce Reenable mulli and negx, seems to work fine.
3.5-1047 6 yıl, 8 ay önce Git pull
3.5-1035 6 yıl, 8 ay önce Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 6 yıl, 8 ay önce Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 6 yıl, 8 ay önce GLSL: also define pinned_memory in renderer.cpp
3.5-1043 6 yıl, 8 ay önce Remove an obsolete documentation file
3.5-1042 6 yıl, 8 ay önce Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 6 yıl, 8 ay önce Disable Vsync while holding tab to disable the frame limit.
3.5-1040 6 yıl, 8 ay önce GLSL: store and use exact ubo sizes
3.5-1039 6 yıl, 8 ay önce Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 6 yıl, 8 ay önce remove some ogl error
3.5-1037 6 yıl, 8 ay önce fix software backend