5.0-5414 7 yıl, 2 ay önce Vulkan: Use a separate queue for presenting. (PR #6025 itibaren spxtr)
5.0-5412 7 yıl, 2 ay önce D3D: Properly handle dual source blending (PR #6028 itibaren iwubcode)
5.0-5410 7 yıl, 2 ay önce Qt: Implement gamelist caching (PR #5927 itibaren spycrab)
5.0-5408 7 yıl, 2 ay önce Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 itibaren spycrab)
5.0-5406 7 yıl, 2 ay önce Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 itibaren spycrab)
5.0-5404 7 yıl, 2 ay önce D3D: Implement logic op support (PR #6013 itibaren stenzek)
5.0-5400 7 yıl, 2 ay önce D3D: Use blending state from VideoCommon (PR #5337 itibaren stenzek)
5.0-5395 7 yıl, 2 ay önce DSP: Fix missing masking for accelerator registers (PR #5997 itibaren leoetlino)
5.0-5392 7 yıl, 2 ay önce Software/Tev: const correctness (PR #6018 itibaren lioncash)
5.0-5390 7 yıl, 2 ay önce Fix handling of DVD commands that read 0 bytes (PR #6015 itibaren JosJuice)
5.0-5387 7 yıl, 2 ay önce D3DTexture: Remove unused class member (PR #6017 itibaren lioncash)
5.0-5384 7 yıl, 2 ay önce ConstantManager: Use std::array where applicable (PR #5989 itibaren lioncash)
5.0-5382 7 yıl, 2 ay önce D3DBase: Use the correct version of CreateDXGIFactory. (PR #6014 itibaren Armada651)
5.0-5380 7 yıl, 2 ay önce D3DBase: Only use a stereo swapchain if quad-buffering is enabled. (PR #5948 itibaren Armada651)
5.0-5378 7 yıl, 2 ay önce UberShaderPixel: Fix sampling of EFB copies in stereo modes (PR #5946 itibaren stenzek)
5.0-5376 7 yıl, 2 ay önce D3D: Eliminate redundant ID3D11DeviceChild* casts (PR #6004 itibaren lioncash)
5.0-5374 7 yıl, 2 ay önce AsyncShaderCompiler: Make WorkItem-derived class constructors explicit (PR #6009 itibaren lioncash)
5.0-5371 7 yıl, 2 ay önce Add DriverDetails::BUG to Disable "LoadOp" clear renderpass in vulkan (PR #5649 itibaren JonnyH)
5.0-5368 7 yıl, 2 ay önce Qt/DevelopmentWarning: Add "Don't show me this warning again" option (PR #6005 itibaren spycrab)
5.0-5366 7 yıl, 2 ay önce Update to partial texture updates (PR #5718 itibaren mimimi085181)