5.0-17774 7 ay, 1 hafta önce VideoBackends:Vulkan: Fix 0 size descriptor pools (PR #11238 itibaren K0bin)
5.0-17772 7 ay, 1 hafta önce Translation resources sync with Transifex
5.0-17771 7 ay, 1 hafta önce MacUpdater: check os version (PR #11220 itibaren shuffle2)
5.0-17768 7 ay, 1 hafta önce Disable "Force Texture Filtering" in Owls of Ga'Hoole (PR #11216 itibaren JMC47)
5.0-17766 7 ay, 1 hafta önce windows: Rename: use std::filesystem::rename for posix behavior (PR #11231 itibaren shuffle2)
5.0-17764 7 ay, 1 hafta önce MemoryWidget: Make search address a combobox that holds address history. (PR #11185 itibaren TryTwo)
5.0-17762 7 ay, 1 hafta önce VideoBackends:D3D12: Fix hang in Twilight Princess (PR #11226 itibaren K0bin)
5.0-17758 7 ay, 1 hafta önce VolumeVerifier: fix bogus "serial/version missing" error (PR #11229 itibaren Tilka)
5.0-17756 7 ay, 1 hafta önce MemoryPatches: Fix instruction patches (PR #11201 itibaren JoshuaMKW)
5.0-17752 7 ay, 1 hafta önce Android: Use view binding (PR #11092 itibaren t895)
5.0-17750 7 ay, 1 hafta önce Android: Use androidx preference manager (PR #11202 itibaren t895)
5.0-17748 7 ay, 1 hafta önce VideoBackends: fix d3d12 subresource calculation (PR #11224 itibaren iwubcode)
5.0-17746 7 ay, 1 hafta önce DolphinQt: Make "All Devices" mapping hopefully less confusing. (PR #11150 itibaren jordan-woyak)
5.0-17744 7 ay, 1 hafta önce DolphinQt: Fix window focus from unpausing after a manual pause. (PR #11211 itibaren jordan-woyak)
5.0-17742 7 ay, 1 hafta önce Disable Force Texture Filtering in DKCR (PR #11223 itibaren JMC47)
5.0-17740 7 ay, 1 hafta önce Enable MMU in Pokemon XD (PR #11218 itibaren JMC47)
5.0-17738 7 ay, 1 hafta önce Disable Vertex Rounding in New Super Mario Bros. Wii (PR #11217 itibaren JMC47)
5.0-17736 7 ay, 1 hafta önce Disable Vertex Rounding in Wii Play (PR #11215 itibaren JMC47)
5.0-17734 7 ay, 1 hafta önce GraphicsSettings: Remove unused FreelookControlType enum forward declaration (PR #11214 itibaren Pokechu22)
5.0-17732 7 ay, 1 hafta önce VertexLoader: Remove "too many initializer values" workaround functions (PR #11160 itibaren Pokechu22)